Diploma In Animation & Game Design

  • Duration
    2 years
  • Eligibility
    17+ Years

This career-focused diploma program in Animation & Game Design is designed to teach you the art, techniques, processes, and technology that professional animators use to turn their dreams into (virtual) reality. Project-based learning & evaluation makes their study even more practical oriented and helps them to choose their specialized creation during the portfolio development. Portfolio development is integrated as a part of this program to help the campus recruitment process and it also serves as a ticket to gain a royal entry in the animation & gaming industry.
Animation Industry, from being just a traditional outsourcing model to that of creating own intellectual property, the industry has come of age and has gone up the value chain. This program trains students in every vertical of the animation sector and prepares them for a rewarding career with time.
Game industry has grown over years and the demand for skilled artists is also on a rise. Some of the disciplines specific to the game industry include: game programmer, game designer, level designer, game producer, game artist and game tester. Most of these professionals are employed by video game developers or video game publishers. However, many hobbyists also produce computer games and sell them commercially.

Subjects Taught Across 4 Semesters

Semester 1
  • Observation & Drawing
  • Light, Shades & Colors
  • Concept Art
  • Character Design/ Model Sheet
  • Raster & Vector
  • Digital Painting/ Texture Creation
  • Inorganic Modelling
  • Organic Modelling
  • Anatomy & Life Drawing
  • Project
  • **Field Trip - Zoo
Semester 2
  • Color Wheel & Color Harmony
  • Skeletal Study
  • Animation Principles
  • Story Boarding I
  • Look Development/ Shading
  • Rigging
  • Character Animation I
  • Character Animation II
  • 2D Classical Animation
  • Project
  • Studio Visit
Semester 3
  • Perspective Study II
  • Hue, Tint, Tone & Shade II
  • Clay Modelling
  • Story Boarding I
  • Game Asset Creation
  • Game Texturing
  • Sculpting/ Texture Painting
  • Character FX
  • Post Production
  • Project
  • Industry Guest Lecture
Semester 4
  • Intro To Gaming Engine
  • Basics Of Game Programming
  • Intro To Augmented Reality & Virtual Reality
  • Game Integration/ Assembly
  • Soft Training Skills
  • Portfolio Development

Pre-Requisites For Diploma In Animation & Game Design

Entrance Examination

Choosing the right program and the specific path of specialization finds unique importance in gearing up for a career in the CG industry. The main objective of the entrance test is to guide and help a student choose a program that suits him the best.
The Entrance Test determines the interest and the ability of a student and the questions are well balanced between Basic english skills, art and the computer graphics industry.


Min Config: CPU (6th Gen Core i5/ AMD A10 or higher); 8GB RAM; 2GB Graphics; 500GB Hard Drive; 15.6 HD Display (1920x1080)

Drawing Tablet

Wacom Tablet (Small)


An Entry-Level DSLR Camera with video recording, stock lens.


Student versions of Maya & Adobe Creative Cloud.

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Contact The Admission Officers


+91 90198 84884


+91 90198 85900